Free Web Hosting | free host | Free Web Space | BlueHost Review

 

Booya!


Home
______________

Games
Cheats
Software
Hardware
Miscellaneous
News Archive
 





(click to enlarge)

Soldat is a great game by
Michal Marcinkowski. Get it at
http://www.soldat.prv.pl/.

Weapon tips (listed according to ingame weapon selection list):

1/Desert Eagles-These double pistols are great...at short distances. Beware, these bullets don't go far. It is advised that you just get in close combat with your foe when using these pistols. Unless you have VERY VERY good aim and like pouncing on people, don't use these. Each pistol holds a clip with 7 rounds, with the pistols firing simultaneously. (You'll hear 7 shots, but will have fired 14 rounds...).

2/HK MP5- This sub-machine gun is one of the fastest shooting guns in the game. The catch is...it's only good for short->medium range, and also it fires weak rounds. At long range, the rounds start losing momentum. Close combat is recommended when using this weapon selection. The MP5 has a 30 round clip.

3/AK-74- Ah, what game would be complete without an AK? Notice that this is not an AK-47. Being an AK-74, it fires weaker rounds. This weapon is well suited for all around combat and all ranges. One downside is that it fires slower than the other assault rifle (the Steyr Aug). It's stronger than the HK, and has 40 rounds per clip.

4/Steyr AUG- This is the best assault rifle in the game. With great distance and close combat effectiveness, the Steyr AUG is a good all around weapon. The rounds are evenly matched with the AK, however, this gun shoots faster. The clip holds 30 rounds.

5/Spas-12- The Spas-12 is an automatic shotgun. That means it's not pump action. It's really strong close range, but the farther the distance (as with all shotguns), the pellets spread out and the shot gets weaker and weaker AND WEAKER...till they only tickle your foe. It has 7 rounds per magazine.

6/Ruger 77-The Ruger 77 is a rifle that fires high powered shots. It's shots are capable of killing an full health opponent in 2 hits. The medium->long range on this rifle is great. It is almost a mini sniper rifle. Now the close range fighting with this rifle is difficult. Its slow firing rate makes you an easy target. Also, you only get 4 rounds per clip.

7/M79- One word. OUCH. Most people like using this weapon because it is one of the most efficient (if not THE most efficient) weapons in the game. Providing an explosive round, this weapon is deadly at any range (deadly to yourself too). Great for medium range (and short range if you're suicidal), this weapon can kill an opponent in one hit. The M79 can also be used as a long range weapon, being fired artillery style. The only problem is, it has 1 round per...uh...clip. So AIM well, because the reload time isn't too short (shorter than the sniper rifle though).

8/Barret M82A1- The weapon with the strongest round in the game. Being a sniper rifle, it's best suited as a medium->long range weapon. You can hit an enemy from afar and kill him in one hit. For close range, this is absolutely the worst weapon you can pick. With the M82A1 in close range, the equation works out to be: Close Range + Miss = You Die. It has a very long reload time after each shot too. You have 10 shots in each clip, but remember: There's a LONNNG reload after each shot....and a LOOOOONNNNGGGER reload after you finish the clip.

9/FN Minimi- This is a machine gun. It can fire at long ranges, but it comes down to how accurate you want to be. At long distances, your bullets spread out, hitting your target's surroundings more than the target itself. At short->medium range, this weapon is devastating, and quite accurate. The clip for the Minimi is a 50 round clip. The downside is, after you've unleashed your 50 rounds, the long, long, long reload time comes into play.

0/XM214 Minigun- Holy cow a MINIGUN! Yea, this gun is scary. It's the fastest firing gun in the game, and great for support. This weapon is well suited for all ranges like the Minimi, but is one of the most inaccurate weapons. If you plan to support a team with the minigun in a team game with friendly fire on, don't. You'll end up killing you're whole team. With the minigun, you have 100 rounds per chain. After you've sprayed your bullets everywhere and the time comes to reload your minigun, RUN AWAY as quickly as you can, because it takes a LONNNG time to reload. (Mini-tip: In tall levels such as DM Fall, aim the Minigun down while flying in the air...the recoil will make you hover.)

Q(default)/Sidearm- This is the weapon to use when you have no time to reload and someone's on your tail or need to finish someone off quickly. This is also what you're left with if you've thrown away your primary weapon. It has 7 rounds per clip.

E(default)/Grenades- Starting with 3 every life, you can have a total of 6. Easily spammed, grenades are great for suppressing/retreating. A single grenade is easy to dodge.

Fists (throw away either your primary/secondary and don't switch to another weapon)- Well.....there's a reason why people invented guns...heck, even knives/swords. However, if you're "courageous" enough, you CAN go and punch someone to death....verrrrrrrryyy verrrrrrrrrryyyyyy slowly. You practically have to be ON the other person to punch them.

Rate of fire/Reload times:

XM214 Minigun fastest, reload 6 secs

HK MP5 fast, reload 1.25 secs

Steyr AUG fast, reload 1.75 secs

FN Minimi medium, reload 5 secs

AK-74 medium, reload 2 secs

Sidearm slow, reload 1 sec

Desert Eagles slow, reload 1 sec

Spas-12 slow, reload 2.75 secs

Ruger 77 slow, reload 1.75 secs

M79 slow, reload 2 secs

Barret M82A1 slowest, reload 3.25 secs for each round, 3.75 secs for clip